The Stop Work Authority (SWA) or Time Out Policy promote safety on project sites. However…. having such a policy is one thing, living it is another. That’s where the value of serious gaming comes in. How do we ensure that your managers, personnel and subcontractors speak up when identifying risks?
In the Danger Dialogues game kit participants do not only practice with the Stop Work policy by stopping (potentially) hazardous situations as they occur, but are encouraged to engage in frequent conversation to temper risks as well.
People may have different perspectives on what is safe, and what is not. In these serious games players learn to discuss safety within their team. Engaging in conversations about safety playfully becomes a regular practice.
There are many reasons why people will not speak up in a group. You may think of actors such as influence of hierarchy or insecurity, to the effect of groupthink and the bystander effect. Danger Dialogues effectively addresses these factors.
The Danger Dialogues Game Kit was developed and validated in an international consortium of partners to ensure its effectiveness and fit within the industry.
Maximize employee engagement: learning by doing
Two innovative safety culture solutions in one sturdy game pack
Played by managerial, operational, or mixed teams
Available in English and Dutch
Facilitated workshop to connect theory to practice
Co-op board game including a tablet
Scientifically validated and proven to work
Endless play for maintained awareness
Short and sweet: 30 minutes every 2 to 4 weeks
Can be played with or without a facilitator
– Familiarity with Stop Work Policy after Playing: 14% → 83%
– Increase in positive towards Stop Work Policy: 37% → 96%
– Participants do speak up easier, talk more often about safety aspects, and are more aware.
– 95% recommend the intervention to their colleagues.
Leave your contact details below and we’ll send you the whitepaper on Stop Work Authority.
Organisations go through great lengths to ensure a safe working environment for their personnel. Risks are assessed at various levels within the organisation, and associated risk controls and mitigating measures are implemented.
One of the last barriers is the so-called Stop Work Policy – the authority for personnel to speak up in case of an unsafe situation. But what if employees do not speak up?
Quattor P saw that many organisations that have Stop Work Policies, did not have them implemented effectively. Effective implementation and employees speaking up could prevent many incidents. Therefore, we decided we wanted to come up with a solution. We approached Raccoon Serious Games – a serious games designer – for their experience. Together, we founded a consortium with many partners to include experience from the industry, and with funding of the Dutch Government (RVO), we could do solid research towards the solution.
Together, we founded a consortium with many partners to include experience from the industry, and with funding of the Dutch Government (RVO), we could do solid research towards the solution.
The results of our research towards hampering and motivating factors of stop work were the base of our design. After an iterative design phase – in which concepts were tested, adjusted, and retested – we could finally work on the final design.
The final design is thoroughly tested, together with TU Delft, to ensure our serious gaming intervention is doing what it should do.
Want to know more about how it all started? Contact us.
Quattor P improves organizational performance in the offshore and maritime industries.
Focusing on safety culture, awareness, and team performance, our specialized business solutions help you navigate an increasingly complex and regulated world.
We combine a human-centered approach with extensive knowledge and an eye for detail to make sure you will achieve the best results possible.
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